It often feels like a dance, and you can adopt several approaches to situations depending on the landscape. The quick dodge that Shelia has access to really helps Bright Memory Infinite‘s combat come to life, as you have full control basically at all times. You’re also free to upgrade your abilities, your sword, and the alt-fire on your guns in any order through “reliquary” collectibles. So you’re constantly balancing the two, running in to get some quick slices (and maybe even a juggle combo), then diving back out. Smartly, FYQD funnels both melee and ranged combat into each other, as the sword is linked to a mana bar of sorts, and shooting fills it faster. You’re not making friends with those monsters: you’re going to be cutting them down with a sword, psi-like abilities, and guns (a rifle, shotgun, pistol, and sniper, all of which have alt-fire modes). It also has a few action set pieces that are straight out of over-the-top ’80s and ’90s flicks, and things get even wackier once ancient troops come into the mix that look like they came right out of a Harryhausen film. There’s a part where you’re running toward a firefight in an alley, and a giant black hole is centered in the sky: showcasing some of the wonderful level design and the framing. Whether you use raytracing or not, Bright Memory Infinite looks gorgeous. It’s very much a B-action movie, sometimes intentionally, sometimes unintentionally so. That’s pretty much all you need to know, as much of the plot is nonsense, not explained, or truncated. There’s an agent named Shelia, a black hole, and an evil general named Lin is involved. It’s a pure shooter, without much regard for a narrative. But enough about pageantry! Onto the game. On PC (not Xbox), if you already bought Bright Memory, you’ll wake up on November 11 and find Infinite waiting for you. This is a bigger game, lasting several hours. That was a prologue of sorts, clocking in around 30-45 minutes. You may recall our review of “ Bright Memory,” which came out last year. These are the terms I’ve seen floated around the past few years.īut let’s keep things simple: this is a review for Bright Memory Infinite, the full game. Then came the prologue “episode.” Now, we’re ready for the full game, Bright Memory Infinite.īright Memory Infinite ( PC, Xbox Series X/S)īright Memory. That narrative of excitement took shape and pretty soon it was on a lot of radars, ours included. In addition, the game provides an assortment of ammunition, such as homing missiles, sticky grenades, and even explosive bombs.I definitely want more, but not quite like thisĪ few years back, a bunch of us were collectively wowed by Bright Memory Infinite: a shooter that looked high-budget but was actually the work of a single developer. The game's combat system has a satisfying flow, as Sheila can use both her sword and the several guns she has at her disposal to unleash devastating combo attacks on those unfortunate enough to cross her path. During her quest, she will have to fight several enemies, from soldiers who work for an evil organization to supernatural creatures. The game features a female protagonist by the name of Sheila Tan, who is on a mission to investigate some strange paranormal occurrences. The update added several brand-new features to the title, such as the perspective-assist mode, which drastically changes the feel of the game.īright Memory: Infinite is an exciting indie game that didn’t quite garner the attention it warranted. With the occasion of the Chinese New Year, developer FYQD Studio released a major update for the fast-paced first-person shooter action video game Bright Memory: Infinite.
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